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Noillirkthe most common answer wins
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Noillirk - Guess the Most Common Answer

The most common answer wins. Read a survey prompt, type what you think most people would say, and rise on a bunch of balloons when you are right. The top answer on the board lifts you highest; an answer nobody else gives leaves you on the ground. Noillirk climbs from a pond on the forest floor to the edge of the universe, with no daily limit.

How to play the Noillirk game

How a climb works, what each tier pays, and common questions.

How to play

  1. 1Each round shows one survey prompt, such as "Name something people lose all the time", and gives you 15 seconds to type a single answer.
  2. 2Only the survey's number one answer is worth the most. The rest of its top nine lift you less, and the one nobody else gives barely lifts you.
  3. 3Every point lifts you higher, from the forest floor up through the canopy and into the sky. 700 points reaches 14 km: a perfect climb.
  4. 4An answer that does not fit the prompt is turned away with no penalty beyond the seconds you spent typing it.

Questions

What is the Noillirk game?

Noillirk is a free survey game you play in the browser: guess the most common answer to prompts like "Name something people lose all the time". A climb is 7 prompts with 15 seconds for each. Keys, phone and glasses are all good guesses, but only one of them is the top answer, and the closer you get to it the higher you rise. Your altitude is your score.

How is Noillirk scored?

Points come from where your answer sits on the survey's board. Only the single top answer reaches Sky High; the next three reach Jet Stream and the next five reach Cloud Nine. Everything off that board of nine lands lower, ranked by how many people would give it. From lowest to highest the six tiers are grounded, treetop, kite, cloud nine, jet stream, sky high, paying 4, 8, 16, 32, 64 and 100 points. A perfect 700-point climb reaches 14 km. An answer the game turns away is worth nothing, and the seconds it took are all it costs.

What do Grounded, Treetop, Kite, Cloud Nine, Jet Stream and Sky High mean?

Those are the six heights an answer can reach, from one nobody else gave to the one everybody gives. Grounded means you were alone and pays 4 points. Sky High means you found the number one answer on the board, worth 100. Several answers usually sit near the top, which is why picking the winner is hard.

How do you guess the most common answer in Noillirk?

Answer for the crowd, not for yourself. Say the general word rather than a specific one (keys, not car keys), think about what a typical person would blurt out first, and when two answers feel tied, pick the one you would hear from a child or a grandparent. The clever answer is the one that scores least.

How does Endless mode work in Noillirk?

Endless mode keeps dealing prompts one by one until your 3 balloons are gone. Only a miss pops one: letting the 15-second clock run out without an answer the game accepts, or passing. Any accepted answer keeps your balloons, however rare it is, and every Sky High answer wins a popped one back. A perfect classic climb stays inside the weather, and space begins at 100 km: only an endless climb gets there, and past it the Moon, the planets, the Sun, the stars and the galaxy, up to 46.5B ly.

Can you play Noillirk multiplayer?

Yes. Choose Play multiplayer on the start screen to join one of the live rooms, which seat 30 each, or open a private one to share with friends. The whole room answers the same prompt against the same 15-second clock, then sees every answer and its points side by side. Whoever has climbed highest after the last prompt wins. There is no host and nothing to sign up for.

Is Noillirk free, and is there a daily limit?

Yes, it costs nothing and there is no limit on how many climbs you play. Refresh the page for another 7 prompts, drawn from thousands, with no account, no download and no daily cap. It works in any modern browser, on a phone or a computer.

How high does Noillirk go?

Every altitude on the way is a real one. You start at a pond on the forest floor on a bright morning, climb out through the canopy over a valley of fields and lakes, then past skyscrapers, mountains, airliners and weather balloons, through sunset and night, to the edge of space. From there the climb follows real distances: the Moon at 384,400 km, each planet at its closest to Earth, the Sun, the nearest stars, the centre of the galaxy and, at the top, the edge of the observable universe. 52 zones in all.

More ways to play

More games on Daily: Songless Unlimited, Krillion Unlimited, Bandle Unlimited, Size It Up, Fermi, Color Game, Logo Game, MapTap, Poople, Silverbrook and Songspot.

Noillirk is the Krillion game turned upside down: there the rarest answer scores, here the most common one does.

The game

What is Noillirk?

Noillirk is a survey game: you see an open prompt and try to give the answer most people would give.

A normal quiz question has one right answer. A survey prompt such as "Name something people lose all the time" has dozens, and they are not worth the same: keys, phone and glasses all feel like the top answer, and only one of them is. The skill is reading the crowd, not knowing facts.

Each climb in Noillirk is 7 prompts on a 15-second clock, and your points become altitude. You set off from a pond on the forest floor on a bright morning and rise through the trees, into the sky and, if you keep going, into space.

heights an answer can reach, Grounded to Sky High
6
points for the survey's number one answer
100
reached by a flawless 700-point climb
14 km

A short history

Where the survey quiz comes from

Counting what people say first is older than television, and the studio audience has been polled for decades.

  1. 1969

    The first answer tallies

    Two psychologists, William Battig and William Montague, have hundreds of students write down examples of 56 categories and publish the counts. In nearly every category a few answers collect most of the responses.

  2. 1976

    A hundred people surveyed

    The American game show Family Feud, hosted by Richard Dawson, first airs on ABC on 12 July. Each question has been put to a hundred people, and contestants are paid for matching their answers, the top one most of all. Britain adapts it as Family Fortunes in 1980.

  3. 1998

    Ask the Audience

    Who Wants to Be a Millionaire? arrives on ITV in September with a lifeline that turns the studio into a survey: the audience votes on the question, and the contestant can follow the crowd.

  4. Now

    The survey, without the studio

    The Noillirk game keeps the survey's aim, the most popular answer, and judges each answer against people at large, from the top of the board down to an answer nobody else gave.

Why it works

Why do so many people give the same answer?

Put the same prompt to a crowd and the replies pile up on a handful of answers. Research on memory and coordination explains why.

  • Every category has a best example

    In the 1970s Eleanor Rosch found that people treat some members of a category as more typical than others: an apple is more of a fruit than an olive. The typical member is the one people name first, and the one most of them name.

  • What comes to mind first wins

    The availability heuristic, described by Amos Tversky and Daniel Kahneman in 1973, is the habit of judging how common something is by how quickly examples come to mind. For a survey prompt, the answer that surfaces fastest for most people is usually the one at the top.

  • Strangers can coordinate

    For The Strategy of Conflict (1960), Thomas Schelling put puzzles to an informal sample of people in New Haven. Told to meet a stranger in New York with no way to agree on a place, an absolute majority chose the information booth at Grand Central Station; asked separately for a time, nearly all said noon. Told to call heads or tails and win only by matching a partner, 36 of 42 said heads. He called such shared defaults focal points. The top answer to a survey prompt is one.

The wisdom of crowds

When is the crowd right?

A crowd can be startlingly accurate or badly wrong, and the difference is who is in it.

  • An ox at Plymouth, 1906

    At a livestock show in Plymouth, about 800 visitors paid to guess the weight of an ox once slaughtered and dressed. The statistician Francis Galton collected the tickets, kept the 787 he could read, and found the middle guess was 1,207 pounds. The ox came to 1,198, so the crowd was out by less than one percent. He published it in Nature in 1907 as Vox Populi, the voice of the people.

  • The poll that asked the wrong crowd, 1936

    The Literary Digest mailed ten million ballots for the American presidential election, got about 2.4 million back and predicted Alf Landon would beat Franklin Roosevelt, 57 percent to 43. Roosevelt won about 61 percent of the vote and 46 of the 48 states. George Gallup, with a sample of about 50,000 chosen to look like the country, called it for Roosevelt. A huge crowd that leans one way is still leaning.

  • Ask the Audience

    In The Wisdom of Crowds (2004), James Surowiecki reports that on Who Wants to Be a Millionaire? the studio audience picked the right answer 91 percent of the time, while the friends contestants chose to phone got it right 65 percent of the time.

Galton's crowd was right because its errors pointed in every direction and cancelled out. The Digest's was wrong because its errors all pointed the same way: its mailing lists leaned on telephone directories and car registrations in the middle of the Depression, and the people who bothered to mail a ballot back leaned further still. A survey board is a crowd of the first kind, and your own first answer comes from a crowd of one. The fix in Noillirk is the pollster's fix: picture the whole country, not the people you know.

The trap at the top

Why your own first answer is not always the top one

The answer that comes to you first is usually common. It is not always the most common.

In 1936 John Maynard Keynes compared investing to a newspaper contest in which readers win by choosing the faces other readers will choose, not the ones they like best. A survey game is exactly that contest. Your own life leaks into your first answer: a driver thinks of car keys, a parent of a lost sock, a student of a pen.

The fix is to answer as the average person rather than as yourself, and to prefer the plain, general word. When several answers feel equally obvious, the top of the board usually belongs to the one that is true for the most people, most of the time.

The method

How to find the most common answer in 15 seconds

A routine for any prompt in Noillirk, in four steps.

  1. 01

    Say the first three answers to yourself

    The top answer is almost always among the first few that come to mind. Get them all out before you choose.

  2. 02

    Picture a hundred strangers

    Not your friends, not your job, not your country's quirks. Ask which of your three a hundred ordinary people would say most.

  3. 03

    Pick the general word

    Keys, not car keys. Pizza, not pepperoni pizza. The broad word collects every variant, and the variants are what the crowd types.

  4. 04

    Answer in time

    A refused or missing answer scores nothing, and the clock is short. A common answer given in time beats a perfect one given too late.

What each tier is worth, and what it takes
Grounded: nobody else gave it4 points
Treetop: hardly anyone gave it8 points
Kite: off the board, but a few gave it16 points
Cloud Nine: places 5 to 9 on the board32 points
Jet Stream: places 2 to 4 on the board64 points
Sky High: the number one answer100 points

The balloons

A short history of being carried up by balloons

Before any person flew, a sheep, a duck and a rooster did. Two centuries later, a man in a lawn chair flew the way this game's krill does.

  1. 1783

    A sheep, a duck and a rooster

    On 19 September at Versailles, in front of Louis XVI, a hot-air balloon made by the Montgolfier brothers carries the first living passengers. The three animals fly for about eight minutes and come down about three kilometres away, alive: a sign that the air up there could be breathed.

  2. 1783

    The first people aloft

    On 21 November Jean-François Pilâtre de Rozier and the Marquis d'Arlandes lift off from the Château de la Muette, on the edge of Paris, and fly free for about 25 minutes, covering some nine kilometres.

  3. 1982

    A lawn chair and 42 balloons

    On 2 July Larry Walters ties 42 helium weather balloons to a lawn chair in a backyard in San Pedro, Los Angeles, and rises to about 16,000 feet, some 4,900 metres, where airline pilots report him. After about 45 minutes he comes down by shooting balloons with a pellet gun and lands tangled in power lines in Long Beach. The Federal Aviation Administration fines him.

Every altitude in Noillirk is a real one, so the comparison is exact: a climb passes the height of Walters's lawn chair at about 380 points.

The real sky

How high is a perfect Noillirk climb?

A flawless classic climb tops out at 14 km. Above the ground, atmospheric scientists divide the air into layers.

Troposphere, to about 12 km
Where the weather happens and nearly all the air is. Its top is higher at the equator (about 17 km) than at the poles (about 8 km). Airliners cruise near it.
Jet stream, about 9 to 16 km
Narrow rivers of fast wind near the top of the troposphere, blowing from west to east and often faster than 200 km/h. Flights from North America to Europe ride them, which is why the trip east is quicker than the trip back.
Stratosphere, about 12 to 50 km
Dry, calm and cold at the bottom, warming with height because the ozone layer, mostly between 15 and 35 km, absorbs ultraviolet light.
Mesosphere, about 50 to 85 km
The coldest part of the atmosphere, and where most meteors burn up. Noctilucent clouds, the highest clouds on Earth, form near its top.
The Karman line, 100 km
The boundary most often used for where space begins, named for the engineer Theodore von Karman.
Thermosphere, about 85 to 600 km
Where the aurora glows and where the International Space Station orbits, at about 400 km.

A perfect classic climb ends in the zone the game calls the jet stream, higher than airliners cruise. Endless mode carries on: past the edge of space to the Moon, each planet at its closest approach to Earth, the Sun, the nearest stars and the centre of the galaxy, through 52 zones in all, and every altitude on the way is a real one.

In this game

From answers to altitude in Noillirk

The board is only 9 answers deep, and how high an answer lifts you depends on where it sits on it.

Each answer the game accepts is placed by how many people would give it: Grounded if nobody else did, up to Sky High for the number one answer on the board. An answer the board does not list can reach Cloud Nine at most, however common it feels. The clock is only a deadline, so answering quickly earns nothing extra. A turned-away answer costs the seconds you spent on it and nothing more, and a new climb is always one refresh away.

Vocabulary

Survey game terms, defined

The words for a survey board, for the crowd behind it, and for choosing what others will choose.

Survey says
Family Feud's catchphrase, called out just before the board shows whether an answer is on it.
The board
The top answers to a survey prompt, ranked by how many people gave them. In Noillirk it holds 9 places.
Top answer
The answer the most people gave: number one on the board, and Sky High in this game.
Plurality
The largest share when no answer has a majority. Many top answers win this way, with less than half the crowd behind them.
Wisdom of the crowd
The finding that the pooled judgment of many people, each guessing on their own, is often better than any one of them. James Surowiecki's book of 2004 gave it the name most people use.
Sampling bias
Asking a crowd that differs from the one you mean to measure, as the Literary Digest did in 1936. Your own first answer is a sample of one.
Schelling point
Another name for a focal point: the choice people converge on when they want to match and cannot confer.
Keynesian beauty contest
Choosing what you expect others to choose rather than what you prefer yourself. Every survey prompt is one.
Popped balloon
What a miss costs in endless mode: letting the 15-second clock run out with no accepted answer, or passing. Any accepted answer keeps your balloons, and a Sky High answer wins a popped one back.

Sources

  1. Francis Galton, Vox populi, Nature 75 (1907)
  2. Peverill Squire, Why the 1936 Literary Digest poll failed, Public Opinion Quarterly 52 (1988)
  3. James Surowiecki, The Wisdom of Crowds (2004)
  4. Battig and Montague, Category norms of verbal items in 56 categories, Journal of Experimental Psychology Monograph 80 (1969)
  5. Van Overschelde, Rawson and Dunlosky, Category norms: an updated and expanded version, Journal of Memory and Language 50 (2004)
  6. Eleanor Rosch, Cognitive representations of semantic categories, Journal of Experimental Psychology: General 104 (1975)
  7. Tversky and Kahneman, Availability: a heuristic for judging frequency and probability, Cognitive Psychology 5 (1973)
  8. Thomas Schelling, The Strategy of Conflict (1960)
  9. John Maynard Keynes, The General Theory of Employment, Interest and Money (1936)
  10. Smithsonian National Air and Space Museum, on the Montgolfier balloons of 1783; contemporary press on Larry Walters's flight of 2 July 1982
  11. U.S. National Oceanic and Atmospheric Administration and NASA, layers of the atmosphere and the jet stream
  12. Federation Aeronautique Internationale, on the 100 km Karman line